![]() Players must work together out of necessity to clear out menacing dungeons and. Players will take on the role of a wandering adventurer with their own special set of skills and their own reasons for traveling to this dark corner of the world. ![]() Personally, I just hope if it's 2) that they stick to a similar kind of game and not do something like Founders again.Īs an aside, if you're interested in fan-made content, I suspect there will be *at least* one group of people associated with Crimson Scales and/or the CCUG aiming to make something JotL sized at some point in the future (although I doubt it'll end up professionally printed, just posted online). Game Preview: For Glory (Spielcraft Games) JanuMaRebecca Strang. Gloomhaven is a game of Euro-inspired tactical combat in a persistent world of shifting motives. I think 2) is more likely tbh, but I wouldn't rule out 1) entirely. So, that leaves them with two main options in my eyes: 1) something like you suggest, or 2) some other kind of game that exists in the same world but with different mechanics. They've hinted at different goings on across the Gloomhaven world so I suspect that they'll want to continue the franchise by filling in details about all the different places that have been mentioned here and there to flesh out the world - not sure how spoilerly locations are so just in case: but Jhinda, White Oak and Demonsgate are all other cities on the same continent as Gloomhaven and Frosthaven that they could expand upon, and then we know almost nothing about the Eastern Continent - And I don't think they'd just start on a new box the same size as Frosthaven as soon as that is shipped, so I'd assume they'll expand on one of these areas using a smaller game. There hasn't been any official suggestion that they plan it afaik, but I honestly wouldn't be completely surprised at all if they make something similar. This is the same price as buying most miniatures or other printed resins which dont even come painted and have the custom details these have. Although the whole package is a bit costly, when you do maths - each model only costs a few dollars. In the process players will enhance their abilities with experience and loot, discover new locations to explore and plunder, and expand an ever. It makes the Gloomhaven game so much more realistic and immersive. The streamlined version certainly had its charm. Gloomhaven is a cooperative game of tactical combat, battling monsters and advancing a player's own individual goals in a persistent and changing world that is ideally played over many game sessions. I don't think it's a totally unpopular opinion at all.
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